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AI Insights · Timothy · January 2023

Top 5 2D Cartoon Games in Latin America Q4 2022

In Q4 2022, the top 5 2D Cartoon Games in Latin America showed varied performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower reveals detailed insights.

Top 5 2D Cartoon Games in Latin America Q4 2022

In the fourth quarter of 2022, the 2D Cartoon Games category in Latin America experienced noteworthy performance across the top five applications. Data sourced from Sensor Tower provides a comprehensive overview of these trends.

Pou, published by Zakeh, saw a consistent rise in weekly downloads, starting at approximately 405K and peaking at around 732K by the end of December. This surge was mirrored in its weekly active users, which grew from about 23.9M to 27.7M. Revenue-wise, Pou maintained a steady performance, with weekly revenue fluctuating between $3.2K and $4.3K.

Among Us from Innersloth LLC displayed a strong upward trend in weekly downloads, beginning at approximately 364K and reaching approximately 708K by the end of the quarter. Its weekly active users also saw a significant increase from around 1.1M to approximately 1.8M. Revenue for Among Us showed notable growth, particularly in December, where it peaked at roughly $6.5K.

Candy Crush Saga by King maintained high levels of revenue throughout the quarter, averaging around $588K to $624K weekly. The game's weekly downloads saw fluctuations, starting at approximately 445K and ending at around 608K. Its active user base remained robust, beginning at about 6.3M and peaking at roughly 6.5M by the end of December.

Survivor In Rainbow Monster from Amusing Critters Game experienced a sharp decline in weekly downloads, starting at approximately 975K and dropping to around 236K by the end of the quarter. Active users followed a similar trend, beginning at about 905K and settling at around 1.8M. Revenue for this game remained relatively low, peaking at just $297 in mid-October.

Snake.io - Fun Snake .io Games from Kooapps Games showed a steady increase in weekly downloads, starting at approximately 467K and reaching around 621K by the end of December. Its active user base also grew from about 2.97M to approximately 3.4M. Revenue-wise, Snake.io - Fun Snake .io Games experienced moderate growth, peaking at about $620 by the end of the quarter.

For more in-depth insights and additional data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023